I worked on a team at Pictureplane to help create the Star Wars Battlefront Standard and Deluxe Edition Key Art and the artwork for multiple DLC's for the title.
For the Key Art and DLC's I was responsible for taking 3d client assets, resetting up the models, textures, and material setup for rendering in 3dsmax and vray.
Then posing, lighting, and rendering most of the vehicles and building terrain and background elements.
For the Deluxe Edition Key Art I was tasked with reworking the client model and texture for setup of the character head in 3dsmax and Vray.
Then posing, lighting, and post work on the the client trooper 3d helmet and posing all the 3d soldiers in the attack scene reflected in the eye.